Video Game Writing
Books | Computers / Programming / Games
3.7
Maurice Suckling
Marek Walton
This insightful, revised book explores the challenging and evolving world of the games writer. Part I provides a fascinating overview of the history of games writing following its humble roots in the '60s to today s triple-A titles; Part II asks and answers the key question: what does a games writer do and how do they do it? Especially useful read