Spellhacker
Books | Young Adult Fiction / Fantasy / General
3.8
M. K. England
From the author of The Disasters, this genre-bending YA fantasy heist story is perfect for fans of Marie Lu and Amie Kaufman.In Kyrkarta, magic—known as maz—was once a freely available natural resource. Then an earthquake released a magical plague, killing thousands and opening the door for a greedy corporation to make maz a commodity that’s tightly controlled—and, of course, outrageously expensive. Which is why Diz and her three best friends run a highly lucrative, highly illegal maz siphoning gig on the side. Their next job is supposed to be their last heist ever.But when their plan turns up a powerful new strain of maz that (literally) blows up in their faces, they’re driven to unravel a conspiracy at the very center of the spellplague—and possibly save the world. No pressure.
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Author
M. K. England
Pages
416
Publisher
HarperCollins
Published Date
2020-01-21
ISBN
0062657720 9780062657725
Community ReviewsSee all
"For such a beautifully built world with an intricately woven magic system that plays alongside futuristic tech in all its sci-fi glory; it's a real shame that this book was so difficult to get through. There are two cardinal sins a book can make- being boring and making a main character so completely insufferable that reading the book feels like a self-inflicted punishment. This book has one of those two problems to an extreme degree. Dizzy is so utterly emotionally constipated for seventy-five percent of the book that they are beyond frustrating to follow. The fact that they are intentionally written to be completely intolerable, to the point it is directly called out by another character over halfway through is baffling to me. When another character complains "We can't hang in limbo until you decide you're ready to actually have an emotion," and then the lack of self-awareness to realize that despite being in Diz's head, the reader likely feels the same way, and then to leave it unaddressed until the last fourth of the book when you realize your main character is intended to actually have an arc of growth is a confusing choice. The last quarter of this book delivers wonderfully, the magic system is beautifully written and descriptive, the way tech is incorporated manages to be seamless and feel natural, and the world is fantastic in the way it is built. However, it's a shame that none of these things make this any less of a frustrating story to read. It feels as if the world and magic came far before the plot or characters written. I wish we had gotten more of the heists promised and less of its only conflict for half of the book being "character refuses to use their grown-up words"."